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Devlog
Pixel Physics SandBox
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Devlog
added brush size slider
May 02, 2026
by
mig
added a blue slider to change brush sizes without using a keyboard...
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added linux executable
May 01, 2026
by
mig
added support for linux, i managed to dual boot my computer, now i can make linux executables for yall!...
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merged 2 languages into 1 exe, optimized mixing and fixed minor bugs
April 30, 2026
by
mig
merged both of the language executables into 1, making it easier to update for me, also optimized mixing and placing blocks with numba, and fixed a bug which made the game lag out the first time you p...
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UI improvements and performance fixes
April 27, 2026
by
mig
added 2 more image loading templates, added json loading, added the pause button, a "fast" button(makes the fps limit 60 instead of the normal 30), a save button for saving jsonslim(save ids and infor...
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bug fixes and added line rasterization
April 18, 2026
by
mig
fixed minor bugs and added line rasterization to make brush use more dinamic...
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bug fixes
April 17, 2026
by
mig
some small bugfixes related to the loading screen and image loading fixed: when compiling functions without loading an image and then loading an image would make powders only run logic on a specific p...
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added image loading
April 16, 2026
by
mig
you can now load images into the project! every pixel in the image is checked and rounded to the nearest color representing a material, you can load any image! but i have included a simple glider gun...
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fixed performance bug with life material
April 13, 2026
by
mig
added gifs to the page, showing some gameplay, also fixed the performance issue with life material, and a small bug with sand...
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