<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Pixel Physics SandBox Devlog - itch.io</title><link>https://the-humanoid.itch.io/sand-simulator</link><description>Cool Grid Based Sandbox</description><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1508416/bug-fixes</guid><title>bug fixes</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1508416/bug-fixes</link><pubDate>Sat, 02 May 2026 22:07:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>fixed very minor bugs related to the linux version...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1508080/added-brush-size-slider</guid><title>added brush size slider</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1508080/added-brush-size-slider</link><pubDate>Sat, 02 May 2026 16:15:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>added a blue slider to change brush sizes without using a keyboard...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1507013/added-linux-executable</guid><title>added linux executable</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1507013/added-linux-executable</link><pubDate>Fri, 01 May 2026 14:44:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>added support for linux, i managed to dual boot my computer, now i can make linux executables for yall!...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1505667/merged-2-languages-into-1-exe-optimized-mixing-and-fixed-minor-bugs</guid><title>merged 2 languages into 1 exe, optimized mixing and fixed minor bugs</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1505667/merged-2-languages-into-1-exe-optimized-mixing-and-fixed-minor-bugs</link><pubDate>Thu, 30 Apr 2026 14:59:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>merged both of the language executables into 1, making it easier to update for me, also optimized mixing and placing blocks with numba, and fixed a bug which made the game lag out the first time you p...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1501802/ui-improvements-and-performance-fixes</guid><title>UI improvements and performance fixes</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1501802/ui-improvements-and-performance-fixes</link><pubDate>Mon, 27 Apr 2026 22:27:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>added 2 more image loading templates, added json loading, added the pause button, a &quot;fast&quot; button(makes the fps limit 60 instead of the normal 30), a save button for saving jsonslim(save ids and infor...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1493376/bug-fixes-and-added-line-rasterization</guid><title>bug fixes and added line rasterization</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1493376/bug-fixes-and-added-line-rasterization</link><pubDate>Sat, 18 Apr 2026 20:33:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>fixed minor bugs and added line rasterization to make brush use more dinamic...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1491788/bug-fixes</guid><title>bug fixes</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1491788/bug-fixes</link><pubDate>Fri, 17 Apr 2026 04:08:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>some small bugfixes related to the loading screen and image loading fixed: when compiling functions without loading an image and then loading an image would make powders only run logic on a specific p...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1491460/added-image-loading</guid><title>added image loading</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1491460/added-image-loading</link><pubDate>Thu, 16 Apr 2026 21:12:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>you can now load images into the project! every pixel in the image is checked and rounded to the nearest color representing a material, you can load any image! but i have included a simple glider gun...</p>]]></description></item><item><guid>https://the-humanoid.itch.io/sand-simulator/devlog/1488549/fixed-performance-bug-with-life-material</guid><title>fixed performance bug with life material</title><link>https://the-humanoid.itch.io/sand-simulator/devlog/1488549/fixed-performance-bug-with-life-material</link><pubDate>Mon, 13 Apr 2026 14:50:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>added gifs to the page, showing some gameplay, also fixed the performance issue with life material, and a small bug with sand...</p>]]></description></item></channel></rss>